Unity Tutorial 05

 Unity Tutorial #5

 This weeks tutorial started off with adding the Cinemachine package into Unity and we then used it to create our camera movement. 
 
We first learned about camera modes and what one we should use for our game which was orthographic mode as our game is 2D. 
 
We then attached the camera to Ruby so it followed her as she travlled around the map, This led to the first problem that the game world was too small so after some minor adjustments i created a bigger world so there was more space to run around. 
 
The next step of the tutorial was pretty handy, it was just adding some visual effects to the game like smoke, sparks and flames. 
 which we done by using a particle sprite and then adding some randomeness to the particle effect so it didnt look repetitive and we also added a fade out effect on the partice using the Gradient editor.  
 
Overall i ejoyed this weeks tutorial!

Comments

Popular Posts