Game Elements

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                                                             image source: WhatCulture

 


 Reading task: Week 4

 

 the first reading i started off with was "What are the qualities of Games?" 

- from this reading i learned the different aspects to what qualities in a game are, the article went into detailing the "Atomic Elements of games", Which ranged from Players, Objectives, Rules, Game State, Player interaction and many more. Knowing all these Atomic Elements will come in handy when it comes to creating my game! 

The article then moved onto "Critical Analysis, and why do we care?"

- I strongly agree with this part of the article, critical analysis is vital when it comes to creating a game and usually we are biased to are own pieces of work, while only a few may agree. 

There is a three step process that is listed in the article and im going to take note of it because i think it will come in handy when it comes to designing my own game and i will need to do a critical analysis on  it.

 

The second article i read was "Game Design Research"  

- This document was packed full with information about game design and i found it so hard getting through it all but overall i learned a few new things.

The fact that computer games are so popular these days, people want to know why they are. So they start researching into it. Playing a game is completely voluntary to the player so it must be the players interest in the game that makes them want to play.

One topic was "What is Game Design?" 

- There wasn't a definite answer to what game design is because i think game design can be what you want it to be. 

Many people seem to have published their own books on what their idea of game design is, but i bet if you read them all they would have very similar elements.

 

 

 


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